01Mining

Mine a Monster

Your browser hashes until one result lands below the target. Almost all of them are above it and get away. The one that is not buys you a Monster — the next id in line, drawn before the chain existed and waiting for whoever gets there first.

Miner—Idle
Speed
0H/s
Hashes seen
0
Expected wait
—
Chance / min
—
Best so far
—

Current hashidle
································································
Target— leading zero bits
target 0

reading the target…


No Monster mined yet
Last Monster mined—Reading the chain…
Last workgenesis · latest mined result
0x································································
1 / 1
1 / 1
next Monster costs— HASHBITS

Your address is part of the hash, so the miner needs a connected wallet before it can start. A solution found for one address is worthless to every other.

Mined, not minted · — / 1,000 · — bits · — HASHBITS · Epoch —
Network
Difficulty
—bits of work
Changes with epoch and mint pace
Live
Network state
Proof expiryNoneLive target applies
Difficulty—minimum zero bits
Epoch—
Since last mintnever
Mined—
Burn to mine—HASHBITS

Your proof belongs to your wallet and personal mint counter. It has no block deadline, but must meet the target when you mint. Epochs and mint streaks can raise that target’s difficulty.

Why it gets harder
Epoch —Work floor doubles each epoch
0 / 8

The work floor and default burn price double each epoch. Every 8 mints, the base target adjusts toward a 10-second mint pace: up to 4× harder or 2× easier. Network and personal streaks each double work per recent mint, cooling one step every 10 seconds. After 5 minutes idle, difficulty relaxes in steps. Saved work must meet the live target and pay the current price.

Current burn—HASHBITS
Epoch floor—bits
Network streak—extra bits
Retarget window—mints
Saved inThis browserSame wallet
Latest mintsAll Monsters →

None yet. #1 is still in the ground.